Here is a science fiction themed room design drawn using the two point perspective method. Using my reference I noticed key features of science fiction which I added to my design, these include extrusions in the floor and walls, a futuristic chair, computers with panel controls and oversized "testing tubes". Using two point perspective I created shapes which were accurate to the angle of the room and added my designs accordingly.
Student studying Computer Games Art (CGA) at UCA Farnham. This is where I show off all my wonderful progress. Everything I post should be of my own doing and If It's not it should state otherwise, I'll try and tone down the swearing.
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